Wednesday 26 September 2012

Silent But Busy

Welcome to my Mosquito blog!

Things have been a touch quiet on the Team Popo One Dee War front lately. As I continued to work on the design for One Dee War I realised that it was much bigger than I first thought and that I would need to develop my coding skills to achieve what I had in mind (I've been a designer in the games industry for 17 years and have become accustomed to having an army of programmers to make my dreams come true!)

I took part in a second Make A Game In A Month challenge, this time with a "Prehistoric" theme. As a result, Mosquito (working title...) was born!

Here are a couple of screens from the current version - I have LOTS of plans for what I want to do with this!



I just have to make sure I don't get TOO carried away and make this game as ambitious as One Dee War!